![tropico 1 immigrants out tropico 1 immigrants out](https://i.ytimg.com/vi/rERAotR2soM/maxresdefault.jpg)
More ships are easier to come by, whereas the power of the Eiffel tower is hard to recreate without spamming TV and radio stations.
![tropico 1 immigrants out tropico 1 immigrants out](https://img.haarets.co.il/img/1.10425040/4189509904.jpg)
Really, though, it's probably better to focus on building more docks for Freight traffic rather than foregoing the political benefits of the Eiffel tower. The only other viable option may well be the Moai Heads, especially if you're playing on a map with a lot of separate islands and ship traffic. Your radio and TV stations will now spread all over the map, making spreading propaganda much easier, furthering your political power in the later stages of the game when it becomes more of an issue. This wonder synergizes perfectly with the Brandenburg Gate. Things are even simpler during the World Wars era: go for the Eiffel Tower. The Hagia Sophia means citizens will never die of bad healthcare - not bad, but remember that healthcare also makes your citizens happy. The Registan of Samarkand provides higher educated citizens in the late-game, which is useful because they can be hard to come by. The other options, Registan and Hagia Sophia do have their uses. RELATED: The Games To Play If You Love Sim City As Boats are one of the best money-makers in Tropico 6, having an infinite supply of wood is a benefit throughout each of the future eras. Stonehenge is probably the top pick for a Colonial-era World Wonder. This makes late-game political nightmares much easier to deal with. It basically prevents your citizens from becoming die-hard political activists, and they're more likely to adopt moderate political views. The Brandenburg Gate is what you should go for if you want political stability throughout the rest of your game. There are two World Wonders that just stick out from the rest during the Colonial Era: the Brandenburg Gate and Stonehenge.